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BigBossBalrog

Abyssal Cephaliarch
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  • Birthday 04/23/1997

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  1. There's a mod project that's been developed to recreate it as much as humanly possible Been in the works for like six years, but it looks really cool
  2. Citation There's descriptions of sinners being forced to drink rivers of burning feces/puss What's even more was the Hunter's Nightmare was heavily inspired by it. Which is metal as fuck
  3. True on all counts. No way to know if that version would be better or worse, but it's always fascinating to wonder about cut content.
  4. I still consider that Gael Whose much more impressive on all counts.
  5. I mean he's really important to the Lore despite being a mid game boss
  6. Okay then they can go to the Buddahist hell
  7. Oddly enough, I'm actually semi excited for their newly announced Ghost Recon: a grounded, single player first person shooter with tactical gunplay. That and Splinter Cell Remake. The rest of their games can go to hell.
  8. The original level design - everything interconnected like Dark Souls 1 - was also heavily scaled back.
  9. I was talking about making bonfire's out of corpses and having a million different variants of each level with different enemies/bosses/encounters
  10. There's a metric shitton of it, but one of the biggest were the leaked screenshots from the earlier build (this was before Dark Souls 3 was even announced). These were used as a "smoking fun" to verify some insider claims since they matched. Stuff still exists in the files like the cut ceremonies (which were an advanced form of world states). The Epitaphs (flavor text). There's a lot of concept art (including for the infamous cut area: God's Grave). An early version of what would become Archdragon's Peak And some boss designs This was Lothic/Lorian when they were "Darklords" instead of Lords of Cinder (and were alot more conjoined) The Mother Dragon (which still exists in the game as the dragon corpse you see off the mountain-side) The Wolf of the Eclipse (This was the second phase of the Farron's Legion. It was turned into the lifeless covenant leader, and then given a new lease on life in the form of our favorite magic wolf: Radagon's Red-Wolf! For Pontiff (who in the original script, was the Darklord) we don't have his original design, but we have something arguably even better, his unused boss score. Which is what they turned into the game's main theme for launch. This one is for what base game Ocerious used to be: the Angel Dragon. If you want a general overview of what the game was supposed to be, there's several that piece it together really well. As much as it sounds awesome, I think they were being way too ambitious, lol.
  11. Probably because it also implicates a lot of demy's (maybe some of the big dogs, like Biden)
  12. Too many games! Death Stranding 2, MGS3Delta, and Silent Hill F coming out a month after each other!
  13. Pretty distant second though
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