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Witchking of Angmar

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Posts posted by Witchking of Angmar

  1. Watched the Fallout show. My thoughts:

    I really liked they way they handled the vaults. I felt they handled it better than games did in various ways. Though I give the games the leeway of the vaults being ill suited to shot and loot gameplay.

    Jet arms on the power armor, really? I also think it too often detracts from the tank feeling of the armor.

    Something about the Brotherhood just feels off. They nailed the aesthetic, but their actions and behavior feels off.

    Cold fusion? Couldn't they just have copied the regular fusion plotline of the Institute from Fallout 4?

    Where the fuck did Hank get his hands on a nuke to blow up Shady Sands just like that?

    Loved all the little references and general tone of the show. Felt very Fallout.

    Maximus clearly dumped Charisma. Maxed out Luck though as he keeps succeeding despite utterly failing every speech check.

    Lucy was fun all around.

    Final battle should have been Brotherhood really decimating the NCR remnants with how much power armor they brought. Or at least they should have given the NCR remnants some plasma weapons.

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  2. At first I thought this was just be a filler for Patton, so it was nice to see that something changed. I'm also rather curious to what will happen to the rest of the armory. I think I would be fun if some of the riot gear started to appear among raiders and thugs after this. :ranger:

    Also, I suggest watching for spelling and such a bit more. While the few ones I found were pretty minor, but I do found it rather fun that Patton pulled out his "combat knight" to stab his quarry with. Everyone should have their own personal combat knight. :P

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  3. 55 minutes ago, BigBossBalrog said:

    *People now have more stamina and health*

    STOP CATERING TO CASUALS 

    It makes leveling them up a bit easier and more rewarding. I don't see a problem with that. Leveling them up is optional. And with the damage of certain late game areas I feel health is justified. And if the flask heals the same as before it will just mean people will get a chance to drink it empty before dying, instead of dying to two quick hits.

  4. 9 minutes ago, The Good Doctor said:

    I’m about to start a character who uses lots of archery and I can already bet this will be an issue for arrow crafting. 

    Luckily feathers and bones tend to be rather common drops. The beach west of the starting area has lots of birds that easily drops lots of feathers. Thin bones drop easily from most passive non-bird animals. Merchant Kale also sell regular arrows. I managed to keep myself well stocked by just stopping by him whenever I wanted to dump runes before heading into certain death over and over.

    Still don't get the point of having a sub 100% drop rate on such basic items. All it does is make farming more annoying and time consuming.

  5. 18 minutes ago, BigBossBalrog said:

    That's another area I completely disagree on. The final boss took me about an hour, while the Valkyrie took me five hours of learning hit and run tactics, shes' far harder in all those areas you listed.

    I for the most part had more difficulty dodging the boss for Destined Death's attacks than I did Malenia (minus her AoE spam). Though he didn't do as much damage till the second phase, then he got a spin attack that just thrashed me in less than a second.

    The second to last mandatory boss was fun and fair, at least in the first phase. Second phase was a little weird.

    First phase of the last boss is certainly comparable in terms of stats. At least he does not have any bullshit AoE move. Though the fast teleporting gets close to being unfair. Second phase was actually easier.

    I think my biggest issue could be alleviated if the soft cap on vigor was moved to 60. And that poise actually mattered.

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