BigBossBalrog Posted September 29, 2020 Author Share Posted September 29, 2020 https://www.playstation.com/en-gb/games/demons-souls/ The Deluxe Edition of Demon Souls has a bunch of items that were never in the vanilla game (Red Knight Armor, as well as a Bolteria royal set) Seems like there adding stuff that wasn't in the original game. 1 Link to comment Share on other sites More sharing options...
BigBossBalrog Posted September 29, 2020 Author Share Posted September 29, 2020 The alternate cover is WAY better. 1 Link to comment Share on other sites More sharing options...
TheCzarsHussar Posted September 29, 2020 Share Posted September 29, 2020 1 hour ago, BigBossBalrog said: The alternate cover is WAY better. Don't forget a scythe being added for pre orders, which is a big deal because that class wasn't even in the original Link to comment Share on other sites More sharing options...
BigBossBalrog Posted September 29, 2020 Author Share Posted September 29, 2020 Just now, TheCzarsHussar said: Don't forget a scythe being added for pre orders, which is a big deal because that class wasn't even in the original *Dex weapon used for farming* I ain't touching it with a washing pole Link to comment Share on other sites More sharing options...
TheCzarsHussar Posted September 29, 2020 Share Posted September 29, 2020 23 minutes ago, BigBossBalrog said: *Dex weapon used for farming* I ain't touching it with a washing pole Bruh I rocked the Corvian Great scythe on my dark builds, I really hope the moveset is more inspired by Bloodborne Link to comment Share on other sites More sharing options...
TheCzarsHussar Posted October 6, 2020 Share Posted October 6, 2020 @The Good Doctor Knowing we both have DsR on ps4, do you want to play it in the near future? Link to comment Share on other sites More sharing options...
The Good Doctor Posted October 6, 2020 Share Posted October 6, 2020 21 minutes ago, TheCzarsHussar said: @The Good Doctor Knowing we both have DsR on ps4, do you want to play it in the near future? Maybe. I’m kinda Dark Soulsed out currently. It's always nice when your writing gets reinforced by the canon after you come up with it. Link to comment Share on other sites More sharing options...
BigBossBalrog Posted October 6, 2020 Author Share Posted October 6, 2020 26 minutes ago, The Good Doctor said: Maybe. I’m kinda Dark Soulsed out currently. I think even Miyisaki is Dark Soulsed out Which is why he's taking his time with Elden Ring Link to comment Share on other sites More sharing options...
BigBossBalrog Posted October 9, 2020 Author Share Posted October 9, 2020 Blown away by some of these Link to comment Share on other sites More sharing options...
Witchking of Angmar Posted October 14, 2020 Share Posted October 14, 2020 Decided to replay Dark Souls 1 and try to get Kaathe. As I'm playing I remember why I put the game down a few times: I really hate the trek back to the bosses. Power corrupts, absolute power... is a whole lot of fun! Link to comment Share on other sites More sharing options...
The Good Doctor Posted October 14, 2020 Share Posted October 14, 2020 29 minutes ago, Witchking of Angmar said: Decided to replay Dark Souls 1 and try to get Kaathe. As I'm playing I remember why I put the game down a few times: I really hate the trek back to the bosses. All the shortcuts help but yeah there are some brutal ones. BB and DS3 were much more forgiving in that regard. It's always nice when your writing gets reinforced by the canon after you come up with it. Link to comment Share on other sites More sharing options...
BigBossBalrog Posted October 14, 2020 Author Share Posted October 14, 2020 5 minutes ago, The Good Doctor said: All the shortcuts help but yeah there are some brutal ones. BB and DS3 were much more forgiving in that regard. DS3 is TOO forgiving. You know there's one spot where you there's THREE bonfires right after the other a few meters apart? Link to comment Share on other sites More sharing options...
Witchking of Angmar Posted October 14, 2020 Share Posted October 14, 2020 1 minute ago, BigBossBalrog said: DS3 is TOO forgiving. You know there's one spot where you there's THREE bonfires right after the other a few meters apart? While there were some silly placements in DS3, I'll still take an overabundance of bonfires to having to spend several minutes getting back to a boss. Power corrupts, absolute power... is a whole lot of fun! Link to comment Share on other sites More sharing options...
BigBossBalrog Posted October 14, 2020 Author Share Posted October 14, 2020 Nah, it's there as a punishment. It's checkpoint starvation. It also lets you think on your way back on new ways to deal with the boss, encourages map memorization, and reminds me of a Survival Horror game in which checkpoints are a gameplay mechanic rather then just a means of saving Link to comment Share on other sites More sharing options...
Witchking of Angmar Posted October 14, 2020 Share Posted October 14, 2020 I prefer gameplay that is challenging rather than punishing. Having to go through what is essentially arbitrary wait times to get back to what you failed at isn't fun. Power corrupts, absolute power... is a whole lot of fun! Link to comment Share on other sites More sharing options...
BigBossBalrog Posted October 14, 2020 Author Share Posted October 14, 2020 2 minutes ago, Witchking of Angmar said: I prefer gameplay that is challenging rather than punishing. Having to go through what is essentially arbitrary wait times to get back to what you failed at isn't fun. A game needs to have punishing aspects to be challenging. You die, you get punished for it. Simple as that. Link to comment Share on other sites More sharing options...
Witchking of Angmar Posted October 14, 2020 Share Posted October 14, 2020 (edited) 5 minutes ago, BigBossBalrog said: A game needs to have punishing aspects to be challenging. You die, you get punished for it. Simple as that. Not really. The boss is reset and wont become any easier or harder just because you get to it faster or slower. The trek just makes the act of getting to try again become trite. Edited October 14, 2020 by Witchking of Angmar Power corrupts, absolute power... is a whole lot of fun! Link to comment Share on other sites More sharing options...
BigBossBalrog Posted October 14, 2020 Author Share Posted October 14, 2020 2 minutes ago, Witchking of Angmar said: Not really. The boss is reset and wont become any easier or harder just because you get to it faster or slower. The trek just makes the act of getting to try again become trite. No. You potentially loose your souls/blood stain, you are required to trek through the area to get back, and you are encouraged to be more careful. Link to comment Share on other sites More sharing options...
BigBossBalrog Posted October 14, 2020 Author Share Posted October 14, 2020 Or you can just get gud and not have to backtrack anymore... Link to comment Share on other sites More sharing options...
Witchking of Angmar Posted October 14, 2020 Share Posted October 14, 2020 1 minute ago, BigBossBalrog said: No. You potentially loose your souls/blood stain, you are required to trek through the area to get back, and you are encouraged to be more careful. I don't think anyone cares about souls when you're focusing solely on taking down a boss. I actively get rid of as many souls as possible before going up against a boss. At that point I just want to get back and try again. Having to go over what is essentially a long speed bump on the way is just irritating padding. Power corrupts, absolute power... is a whole lot of fun! Link to comment Share on other sites More sharing options...
Witchking of Angmar Posted October 14, 2020 Share Posted October 14, 2020 1 minute ago, BigBossBalrog said: Or you can just get gud and not have to backtrack anymore... Right... At least FromSoft realized the pointless waste of having long treks to bosses. Otherwise they wouldn't have shortened them so much in their subsequent games. Power corrupts, absolute power... is a whole lot of fun! Link to comment Share on other sites More sharing options...
The Good Doctor Posted October 14, 2020 Share Posted October 14, 2020 1 hour ago, Witchking of Angmar said: Right... At least FromSoft realized the pointless waste of having long treks to bosses. Otherwise they wouldn't have shortened them so much in their subsequent games. To be fair, their next game was Dark Souls 2 and the boss runs were way worse in that game than in any other. I think DS1 was okay. As far as I remember, the longest essential bonfire to boss run in the game is the Capra Demon, which was a little longer than I’m willing to put up with, but otherwise I don’t think most of them were excessive. I like having a bit of a run exist so that discovering shortcuts feels more rewarding. Though generally, having long runs for really difficult bosses can be a little over the top. I remember the one for the Martyr in Bloodborne being a pain in the ass. It's always nice when your writing gets reinforced by the canon after you come up with it. Link to comment Share on other sites More sharing options...
BigBossBalrog Posted October 14, 2020 Author Share Posted October 14, 2020 6 minutes ago, The Good Doctor said: To be fair, their next game was Dark Souls 2 and the boss runs were way worse in that game than in any other. I think DS1 was okay. As far as I remember, the longest essential bonfire to boss run in the game is the Capra Demon, which was a little longer than I’m willing to put up with, but otherwise I don’t think most of them were excessive. I like having a bit of a run exist so that discovering shortcuts feels more rewarding. Though generally, having long runs for really difficult bosses can be a little over the top. I remember the one for the Martyr in Bloodborne being a pain in the ass. And there was no less then two shortcuts to the Capra Demon you could find. Again, BB and D1 are interwoven with so many branching paths. Your encouraged to memorise map design through your head, which games very rarely do. Link to comment Share on other sites More sharing options...
The Good Doctor Posted October 14, 2020 Share Posted October 14, 2020 5 minutes ago, BigBossBalrog said: And there was no less then two shortcuts to the Capra Demon you could find. I was counting the shortcuts. Even with them, the Capra Demon run is pretty long. Especially when it is one of the game’s weaker and arguably less fair boss fights. 6 minutes ago, BigBossBalrog said: BB and D1 are interwoven with so many branching paths. Your encouraged to memorise map design through your head, which games very rarely do. This is true, and one of the reasons I love these games and rank them higher than the rest. But they’re not flawless. I think the run to Artorias was pretty bad too. It's always nice when your writing gets reinforced by the canon after you come up with it. Link to comment Share on other sites More sharing options...
BigBossBalrog Posted October 14, 2020 Author Share Posted October 14, 2020 29 minutes ago, The Good Doctor said: I was counting the shortcuts. Even with them, the Capra Demon run is pretty long. Especially when it is one of the game’s weaker and arguably less fair boss fights. This is true, and one of the reasons I love these games and rank them higher than the rest. But they’re not flawless. I think the run to Artorias was pretty bad too. No game is Except Pong. Curious, I thought you never played Artorias of the Abyss? Link to comment Share on other sites More sharing options...
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